Fallout 4 Custom Radio Music
Custom Radio Williamsville Ny
This tutorial gives you a very basic setup to use in making your own custom radio station. It is easy to understand and there are lots of big pictures. Please put this tutorial to good use!Some additional information:.
Custom Radio Music. Just paste the downloaded files to Fallout 4 folder. To enable mods: Change Fallout4.ini (located in the same folder that your saves folder is in) where sResourceDataDirsFinal=STRINGS to sResourceDataDirsFinal=STRINGS, textures, meshes, scripts, sound, music, misc, shadersfx, interface, programs, materials.
You could add more topics with to keep your radio station from being repetitive. I highly suggest doing so. Having a single topic of random greetings and three topics (playlists) of four randomized songs mimics an actual radio station really well and keeps the file size reasonable. Remember to update your Link To and Link From boxes!. If you need to edit a WAV file after you've already saved it into the ESP, the file can be found in 'DataSoundVoiceESPNAME.ESPSPEAKERNAME'I'll add more as I think of it.
Happy modding!
Custom Radio MusicThis is NOT a custom radio station. This is a means to import your own songs into the current radio stations. At the moment it requires you to overwrite a song: You CANNOT add songs only replace them.I have uploaded two separate versions of the file structure.
The larger version includes all the present songs if you want to listen to them before you decide which songs to overwrite. The other version only contains the file structure and text files detailing the names of the songs.
Fallout 4 Radio Song List
1601 stag circle, hudson, wi. You will have to name your songs on of those names in order for it to work.The files need to be in.xwm format and I would suggest using MultiXwm from Skyrim by Vikichan.(You can also use it to first convert the original songs to a playable format if you wish to listen to them.)Just paste the downloaded files to Fallout 4 folder.To enable mods:Change Fallout4.ini (located in the same folder that your saves folder is in)where sResourceDataDirsFinal=STRINGStosResourceDataDirsFinal=STRINGS, textures, meshes, scripts, sound, music, misc, shadersfx, interface, programs, materials.