Medieval 2 Lands To Conquer
Medieval 2: Lands to Conquer. If you're tired of the Medieval 2 campaign, check out the alternatives provided by Lands to Conquer.The early, high and late era custom campaigns offer varying. Medieval 2: Total War Medieval II: Total War is the indirect sequel to 2002’s Medieval: Total War, and the fourth game in the critically acclaimed Total War series from The Creative Assembly. The game is set between the years 1080 and 1530.
Click to expand.ThanksI just dont weant to lose my Origanial campaign game but i have no problem with starting a new one.I don t mind 600 turns a game, it will give me time to build up money and armys to clean people later on withWhat type of unbalence do you mean? Just the gun powder and mongols later? Or is it every thing?
I can live with waiting longer for Gun powder and can definatly wait until the mongols come.I hate the mongolsIs there anypack wher i can get all the mods you mensioned at once? Ten grand/the khayembii communique split 10 in excel. By unbalanced I mean it will effect everything unfortunately. As it stands the mod is balanced perfectly to allow building times and unit stats to work as intended. If you change the time scale of things not only does it mean you'll be waiting forever for things like gunpowder to arrive it also means that you'll get plate armour and such like way before you should, because the building times are edited to reflect the 1 turn per year. I guess it would make things interestingAlso worth mentioning - play the mod slllloooowllly. Do not blitz and you will be rewarded with an truely impressive game.I think there might be a pack that allows you to download a variety of mods together but LTC isn't included in that and LTC is all I currently have any interest in - certainly until MTR appears. By unbalanced I mean it will effect everything unfortunately.
Medieval 2 Lands To Conquer
Medieval 2 Total War Lands To Conquer Mod
As it stands the mod is balanced perfectly to allow building times and unit stats to work as intended. If you change the time scale of things not only does it mean you'll be waiting forever for things like gunpowder to arrive it also means that you'll get plate armour and such like way before you should, because the building times are edited to reflect the 1 turn per year. I guess it would make things interestingAlso worth mentioning - play the mod slllloooowllly. Do not blitz and you will be rewarded with an truely impressive game.I think there might be a pack that allows you to download a variety of mods together but LTC isn't included in that and LTC is all I currently have any interest in - certainly until MTR appears. Firstly download the relevant texture mods.Get Horsearcher's Skymod here:Get Burrek's texture packs from this post:Get Lusted's Lands to Conquer 2.1 from here:After this you should end up with 5 separate zipped files.You then need to open the Medieval Total War II DATA folder and copy the relevant parts contained within the zipped files. You are simply copying the new textures over.
Make sure you read the enclosed readme files to make sure you do it correctly!Edit the LandstoConquer.cfg file and add this text line at the top:iofilefirst = trueSet the file to read-only after saving it, and that's it!